The Trinity Block Library Palette
All Block libraries are accessible from the Trinity Block Library palette. At any time, you can insert Blocks into your drawing.
From the Trinity Block Library palette, you can:
- Access the Block Library Manager
- Display Blocks from a specified Block library
- Insert Blocks from the current Block library into the active drawing
- Delete Blocks from the current Block library
- Search a Block in the current Block library
- Control the display of Blocks in the Trinity Block Library palette.
Use the BlockLibrary command to display the Trinity Block Library palette.
Toolbar
Use the buttons on the toolbar at the top of the Trinity Block Library palette to access and use Blocks from your Block libraries.
Search filed
Lets you filter the Blocks displayed in the gallery by specifying a part of their name. When you are typing a string, the gallery filters the Blocks from the specified Block library and displays only Blocks that contain the specified sequence of characters in their name. Filtering based on the Block name is always case insensitive.
To remove the active filter, click Close
on the right side of the search field.
Block gallery
Displays thumbnails for each Block from the Block library. Thumbnails update when you modify and save the Block. Optionally, you can display captions for thumbnails.
Two additional thumbnails at the top of the Trinity Block Library palette allow uploading other blocks and creating new folders.
Right-clicking a thumbnail displays a menu with the following options:
- Insert. Inserts the specified Block as if you used the InsertBlock command.
- Delete. Deletes the specified Block from the Block library.
To upload a Block to the Block Library:
- Click Upload new block.
- Navigate to the folder where you store the Block as DWG file.
- Specify the file to upload and click Open.
The file appears in the Block gallery.
To insert a Block from the Trinity Block Library palette:
- Do one of the following:
- Drag a Block into the active drawing.
- Right-click a Block and select Insert from the context menu.
The Block appears attached to the mouse cursor.
- Under Position, for X, Y, and Z, specify coordinate values, or select Specify later to specify the insertion point on screen.
- Under Scale:
- For X, Y, and Z, specify the scale factor for each axis.
- or -
- Click Specify later to define the Block size during insertion. Specify the Corner option, then define the opposite point of the rectangle where the Block is to fit.
- or -
- Click Apply uniform scale, and for X, specify a scale factor. A scale factor of:
- 1: Inserts the Block at its original size.
- Less than 1: Reduces the size to the percentage of the original size specified by the factor.
- Greater than 1: Increases the size.
- Under Rotate, for Angle, specify a value or select Specify later to set the rotation angle in the graphics area during insertion.
- Under Block UnitSystem:
- You cannot edit the Units or Scale. If Scale is unequal to 1.0, then the drawing units differ from the Block units.
- Select Explode Block to explode the Block into its component entities. A Block loses its characteristics when exploded. You can explode uniform scaled Blocks only.
- Use the Ctrl key to toggle through the available insertion points.
- Click a point to place the Block.
Command: BlockLibrary
Menu: Tools > Block Library
Menu: Insert > Trinity Block Library
Ribbon: Insert > Palettes > Trinity Block Library