You can modify entities with EntityGrips when no command is active. You select entities before you specify editing options.
EntityGrips (EGrips) are selectable handles (displayed as small squares) at the endpoints, center, vertices, insertion points, and other geometric points of entities.
The location of EntityGrips depends on the entity. For example, a Circle displays an EntityGrip at the center and four EntityGrips on the circumference. For the EGrip nodes on particular entities, see Applying EntityGrip Nodes.
You use EntityGrips to drag defining points of entities to new positions (stretching), or to move, rotate, scale, mirror, or copy entire entities.
To stretch and move entities with EntityGrips:
The entities color changes (showing that they are selected), and the selectable handles appear on the entities (blue by default, known as "cold grips").
The EGrip changes color (red by default, knowns as "hot grips"), and the EGrip options display in the command window.
For EGrip edit mode, you can set:
Note: To clear EGrips from the specified entity or set of entities, press Esc.
To stretch, move, rotate, scale, and mirror entities with EntityGrips:
Unlike other commands, stretching modifies only one entity.
After **SCALE**, the cycle sequence repeats.
At this point you can also use the options Base point, Copy, Undo, and Exit (see above), before you complete the selected command.
To stretch multiple entities using EntityGrips:
The selectable handles appear on the entities as "cold grips."
The specified EGrips change color and appear as "hot grips."
To set EntityGrip preferences:
Note: EntityGrips are not accessible on drawing entities on locked Layers.