Modifying the Base Point of a Block

Use the RedefineBasePoint command to set a new insertion base point for all instances of a Block.

Another way to modify the base point of a Block is using the EditBasePoint command in Component editing mode.

Note: For nested Blocks, you can modify only the base point of the parent Block.

To modify the base point of a block:

  1. In the graphics area, select a Block instance.
  2. Do one of the following:

    Rubberband appears between the current base point of the Block and the pointer.

  3. Specify the new base point.

    All Block instances in the drawing are updated.

Access

Command: RedefineBasePoint

Related Topics

Inserting Blocks

Modifying the Base Point of a Block Definition

Parent Topic

Defining and Inserting Blocks