After you create a Spline, you can change its shape using various methods:
The triangular grip point lets you switch between control vertices and fit points.
Control vertices | Fit points |
You can:
Note: The Properties palette groups several options for modifying Splines.
To edit Splines:
This option displays only if the Spline is open. A closed Spline forms a loop.
See Editing Control Frame Data of Splines (Control Vertex Editing).
Specify the connected entity to combine it with the specified Spline.
This option is not available if you specified a closed Spline.
Specify the precision value that determines how closely the resulting Polyline matches the Spline. Valid values are any integer between 0 and 99. The default value is 9.
This option is mainly intended for application developers.
The Fit data option of the EditSpline command lets you apply the following options:
This option displays only if the Spline is open.
Note: The Spline does not maintain tangent or curvature continuity at the specified location.
Temporarily disable the EntitySnap modes to prevent them from snapping to the end points of the Spline instead of the fit points.
These point specifications determine the tangent conditions on the start point and on the endpoint of the Spline. Lines that are tangent to the Spline display dynamically from the start point and the endpoint of the Spline.
In some situations it is useful to apply the EntitySnaps Parallel and Perpendicular to specify the tangent direction.
Confirm System default to let the application calculate the default end tangents.
Use the Edit vertex option of the EditSpline command to add and remove control vertices and modify the control frames parameters of Splines:
Temporarily disable the EntitySnap modes to prevent them from snapping to the end points of the Spline instead of the vertices.
The Spline is recalculated based on the new weight value for the specified control vertex. A larger value will move the Spline closer to the control vertex.
Note: You can use the Spline option of the EditPolyline command to apply a cubic spline type to a 2D Polyline.
Access
Command: EditSpline
Menu: Modify > Entity > Spline
Ribbon: Home > Modify > Edit Spline