3D Viewing Using Constrained Orbit
Use the RollView command to view your model interactively in 3D with the camera moving and the model stationary.
To view the model in 3D using Constrained Orbit:
- Do one of the following:
- On the menu, Click View > 3D Orbit > Constrained Orbit.
- On the ribbon, Click View > Render > Constrained Orbit .
- Type RollView.
- In the graphics area, drag the pointer around the model.
A pivot point
appears in the center of the model. If you selected entities before you entered Constrained Orbit mode, the pivot point appears at the center of the selected entities.
- In the graphics area, drag the pointer around the model.
A green pivot point
appears in the center of the model. If you selected entities before you entered Constrained Orbit mode, the pivot point appears at the center of the selected entities.
- Optionally, press Shift to display an arcball with four small circles at each quadrant. See Using the Arcball in Constrained Orbit Mode.
- Press Esc or Enter to exit Constrained Orbit mode.
Command: RollView
Menu: View > 3D Orbit > Constrained Orbit
Ribbon: View > Render > Constrained Orbit