Using the Arcball in Constrained Orbit Mode

Use Constrained Orbit commands to rotate the drawing in 3D to view 3D models from all sides.

In Constrained Orbit mode, position the pointer inside or outside the arcball to specify the camera motion and position.

To: Do this:
Drag the model up, down, left, right, or diagonally. Click inside the arcball and drag.
Rotate the camera while maintaining the level horizon. Click outside of the arcball and drag.
Move the camera vertically while remaining fixed at the current target (as if on a tripod). Click the circle in the top or bottom quadrant of the arcball and drag.

Both arcball quadrants produce the same results. You can spin 360° around the target .
Move the camera horizontally while remaining fixed at the current target (as if on a tripod). Click the circle of the left or right quadrant of the arcball.

Both arcball quadrants produce the same results. You can spin 360° around the target .

Related Topics

3D Viewing Using Constrained Orbit

3D Viewing Using Centered Orbit

3D Viewing Using Free Orbit

3D Viewing and Presentation

Parent Topic

3D Viewing Using Constrained Orbit Commands